{"author_link":"\/users\/zgragselus","author_name":"zgragselus","author_uid":"zgragselus","comments":[],"epoch":1522541152,"event":"LD41","format":"md","ldjam_node_id":74749,"likes":12,"metadata":{"p_key":"108141","p_author":"zgragselus","p_authorkey":"1001394","p_urlkey":"323970","p_title":"Preparations for Ludum Dare 41","p_cat":"LDJam ","p_event":"LD41","p_time":"1522541152","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1001394","us_name":"zgragselus","us_username":"zgragselus","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":8,"author":1394,"body":"And here it is! I'm most likely in.\n\nThis time I'd like to drag out this beauty:\n\n![tmp.png](\/\/\/raw\/275\/z\/ef54.png)\n\nWhich is a custom in-house D3D12 engine. This would somewhat hard limit people who would like to try it out, although on the other hand it would somehow allow me to test this in a game-like scenario (it was never tested in such case).\n\nI have quite long roadmap, which I'm implementing and if Ludum Dare theme is good, we're doing this!\n\nTell me what you think!","comments":4,"comments-timestamp":"2018-04-02T17:14:53Z","created":"2018-03-31T23:55:33Z","files":[],"files-timestamp":0,"id":74749,"love":12,"love-timestamp":"2018-04-03T01:30:46Z","meta":[],"modified":"2018-04-03T01:30:46Z","name":"Preparations for Ludum Dare 41","node-timestamp":"2018-04-01T00:06:36Z","parent":74748,"parents":[1,5,9,73256,74748],"path":"\/events\/ludum-dare\/41\/logicatory\/preparations-for-ludum-dare-41","published":"2018-04-01T00:05:52Z","scope":"public","slug":"preparations-for-ludum-dare-41","subsubtype":"","subtype":"","type":"post","version":216314},"node_metadata":{"n_key":"74749","n_urlkey":"323970","n_parent":"74748","n_path":"\/events\/ludum-dare\/41\/logicatory\/preparations-for-ludum-dare-41","n_slug":"preparations-for-ludum-dare-41","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1394","n_created":"1522540533","n_modified":"1522719046","n_version":"216314","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/logicatory\/preparations-for-ludum-dare-41","text":"And here it is! I'm most likely in.\n\nThis time I'd like to drag out this beauty:\n\n![tmp.png](\/\/\/raw\/275\/z\/ef54.png)\n\nWhich is a custom in-house D3D12 engine. This would somewhat hard limit people who would like to try it out, although on the other hand it would somehow allow me to test this in a game-like scenario (it was never tested in such case).\n\nI have quite long roadmap, which I'm implementing and if Ludum Dare theme is good, we're doing this!\n\nTell me what you think!","title":"Preparations for Ludum Dare 41","wayback_source":[]}