{"author_link":"\/users\/snowy","author_name":"Snowy","author_uid":"snowy","comments":[],"epoch":1522542945,"event":"LD41","format":"md","ldjam_node_id":74751,"likes":7,"metadata":{"p_key":"108142","p_author":"Snowy","p_authorkey":"1033163","p_urlkey":"323971","p_title":"Here we go again...","p_cat":"LDJam ","p_event":"LD41","p_time":"1522542945","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1033163","us_name":"Snowy","us_username":"snowy","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":33163,"body":"Hello guise!\n\nSadly I couldn't join last LD myself due to school, so I just had to team up with CodeMyst (@leonlaci) to create a monstrosity of a game. (We don't speak about Endless, Nameless. Just let it die.)\nThis time, however, I'm going all in again. On my own. (No offense though, Code)\n\nAs per usual, I'll be primarily using the following:\n- **Unity 2017**, for generally putting the game together.\n- **GIMP 2**, for all my graphical needs.\n- **Visual Studio**, for my low-key programming.\n- **MS Paint**, for any quick prototyping sketches.\n- **MS Word, Notepad++ & Dictionary.com**, for anything related to story and game design documents.\n- **Bosca Ceoil**, for any musical tracks.\n- **Mostly my voice**, for any sound effects.\n\nAs always, the best of luck to you! Let's Goooo!","comments":1,"comments-timestamp":"2018-04-01T10:26:02Z","created":"2018-04-01T00:20:40Z","files":[],"files-timestamp":0,"id":74751,"love":7,"love-timestamp":"2018-04-02T00:05:53Z","meta":[],"modified":"2018-04-02T00:05:53Z","name":"Here we go again...","node-timestamp":"2018-04-01T00:35:45Z","parent":74750,"parents":[1,5,9,73256,74750],"path":"\/events\/ludum-dare\/41\/she-against-the-world\/here-we-go-again","published":"2018-04-01T00:35:45Z","scope":"public","slug":"here-we-go-again","subsubtype":"","subtype":"","type":"post","version":216318},"node_metadata":{"n_key":"74751","n_urlkey":"323971","n_parent":"74750","n_path":"\/events\/ludum-dare\/41\/she-against-the-world\/here-we-go-again","n_slug":"here-we-go-again","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"33163","n_created":"1522542040","n_modified":"1522627553","n_version":"216318","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/she-against-the-world\/here-we-go-again","text":"Hello guise!\n\nSadly I couldn't join last LD myself due to school, so I just had to team up with CodeMyst (@leonlaci) to create a monstrosity of a game. (We don't speak about Endless, Nameless. Just let it die.)\nThis time, however, I'm going all in again. On my own. (No offense though, Code)\n\nAs per usual, I'll be primarily using the following:\n- **Unity 2017**, for generally putting the game together.\n- **GIMP 2**, for all my graphical needs.\n- **Visual Studio**, for my low-key programming.\n- **MS Paint**, for any quick prototyping sketches.\n- **MS Word, Notepad++ & Dictionary.com**, for anything related to story and game design documents.\n- **Bosca Ceoil**, for any musical tracks.\n- **Mostly my voice**, for any sound effects.\n\nAs always, the best of luck to you! Let's Goooo!","title":"Here we go again...","wayback_source":[]}