We're in!

We'll try applying the knowledge we got from LD40 in this one. Especially the importance of an ingame tutorial ;) The pipeline will be mostly the same as in LD40:

-jMonkeyEngine 3.2 as the engine

-jMonkeyEngine 3.2 SDK for coding, model preparation and materials

-Blender for 3D models

-Photoshop/GIMP for textures