We're in!
We'll try applying the knowledge we got from LD40 in this one. Especially the importance of an ingame tutorial ;) The pipeline will be mostly the same as in LD40:
-jMonkeyEngine 3.2 as the engine
-jMonkeyEngine 3.2 SDK for coding, model preparation and materials
-Blender for 3D models
-Photoshop/GIMP for textures