{"author_link": "/users/rjhelms", "author_name": "rjhelms", "author_uid": "rjhelms", "comments": [], "epoch": 1524112618, "event": "LD41", "format": "md", "ldjam_node_id": 76340, "likes": 11, "metadata": {"p_key": "108278", "p_author": "rjhelms", "p_authorkey": "1000104", "p_urlkey": "324129", "p_title": "I'm in - for the 9th time!", "p_cat": "LDJam ", "p_event": "LD41", "p_time": "1524112618", "p_likes": "11", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1000104", "us_name": "rjhelms", "us_username": "rjhelms", "event_start": "1524182400", "event_key": "72", "event_name": "LD 41"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD41", "removed_author": false}, "_superparent": 73256, "_trust": 8, "author": 104, "body": "To everything there is a season, and a time for every Ludum Dare, or something like that. I haven't been able to partake in a Ludum Dare since LD38, for all manners of reasons good and bad, so I'm pumped to be able to get back to it.\n\nI had fantasies that I was going to learn Godot in time for this go-around, just to try something different, but that didn't happen. To that end, the usual tools apply:\n\n* Engine: Unity\n* IDE: Visual Studio\n* Visuals: Photoshop\n* Sounds: I might try doing them all on my [Arturia Microbrute](https://www.arturia.com/products/hardware-synths/microbrute) - but there's always [Chiptone](http://sfbgames.com/chiptone/) and my bag of tricks in REAPER if need be.\n\nThe [ol' GitHub repos](https://github.com/rjhelms) have some code I might be yoink as need be - stuff like level loaders and my [patented two-camera setup](https://robhailman.com/2017/02/xtreme-crop-duster-simulator-82-the-two-camera-setup/) for resolution-independent arbitrary pixel aspect ratios.\n\nAs a bonus, here's a shot of my workspace - this is it in \"music\" mode, but all that really changes is the software on the screen:\n\n![battlestation.jpg](///raw/86/z/f278.jpg)", "comments": 3, "comments-timestamp": "2018-04-19T05:23:38Z", "created": "2018-04-10T03:10:44Z", "files": [], "files-timestamp": 0, "id": 76340, "love": 11, "love-timestamp": "2018-04-19T21:12:06Z", "meta": [], "modified": "2018-04-19T21:12:06Z", "name": "I'm in - for the 9th time!", "node-timestamp": "2018-04-19T04:36:58Z", "parent": 76339, "parents": [1, 5, 9, 73256, 76339], "path": "/events/ludum-dare/41/punk-at-the-opera/im-in-for-the-9th-time", "published": "2018-04-19T04:36:58Z", "scope": "public", "slug": "im-in-for-the-9th-time", "subsubtype": "", "subtype": "", "type": "post", "version": 225331}, "node_metadata": {"n_key": "76340", "n_urlkey": "324129", "n_parent": "76339", "n_path": "/events/ludum-dare/41/punk-at-the-opera/im-in-for-the-9th-time", "n_slug": "im-in-for-the-9th-time", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "104", "n_created": "1523329844", "n_modified": "1524172326", "n_version": "225331", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/41/punk-at-the-opera/im-in-for-the-9th-time", "text": "To everything there is a season, and a time for every Ludum Dare, or something like that. I haven't been able to partake in a Ludum Dare since LD38, for all manners of reasons good and bad, so I'm pumped to be able to get back to it.\n\nI had fantasies that I was going to learn Godot in time for this go-around, just to try something different, but that didn't happen. To that end, the usual tools apply:\n\n* Engine: Unity\n* IDE: Visual Studio\n* Visuals: Photoshop\n* Sounds: I might try doing them all on my [Arturia Microbrute](https://www.arturia.com/products/hardware-synths/microbrute) - but there's always [Chiptone](http://sfbgames.com/chiptone/) and my bag of tricks in REAPER if need be.\n\nThe [ol' GitHub repos](https://github.com/rjhelms) have some code I might be yoink as need be - stuff like level loaders and my [patented two-camera setup](https://robhailman.com/2017/02/xtreme-crop-duster-simulator-82-the-two-camera-setup/) for resolution-independent arbitrary pixel aspect ratios.\n\nAs a bonus, here's a shot of my workspace - this is it in \"music\" mode, but all that really changes is the software on the screen:\n\n![battlestation.jpg](///raw/86/z/f278.jpg)", "title": "I'm in - for the 9th time!", "wayback_source": []}