Philosophical Question: What constitutes a First Game?
I spent my whole life so far attempting to make and finish a game, and I spent a smaller amount of time trying to enforce that my first game would be carefully constructed and legitimately, unambiguously defined.
Trying to make a game under these rules when you're 12 and don't know how to
program, however, has semantic consequences.
Fast forward to now, and it's actually pretty vague if I really have made a game in my life, or what my first game will technically be. Is it what I post in Ludum Dare 10 days from now? Is it Ferst or FACE of this decade? Was it something I threw together a long time ago in Microsoft Powerpoint? Oh hell, was it Ebnosis from 2008 gamemaker all along, which got compiled but didn't even have traces of original code?
Last month, I thought about things a bit harder.
I decided that if I was going to sanction my first game anywhere near the way I wanted to, Ludum Dare would be a good choice - it would be perfect for being understood and to retcon that garbage Ebnosis game.
Before that, I was still progressing pretty well with projects and even before that I was learning how to code.
In no chronological order whatsoever, this is what I was working on kinda recently before I let myself participate in Ludum Dare.

I'll finish these eventually, but for now, it's time to fry a small and speedy fish.