I'm in!

Second Ludum Dare for me. LD40 happened in a perfect moment: I had a full weekend without anything else to worry about. LD41 will be a little different, so I better plan to have less time available.

I manage to finish my previous game within the available time, but my idea was too large -- I ended up with something really unpolished, unbalanced and "un-fun". This time I'll try to come up with something simpler, and spend more time making it more enjoyable. Let's see how it will go!

I'll use the Godot game engine again, which worked beautifully for me last time.