Second Ludum Dare in a row, but this time it's different...
Last Ludum Dare I joined with 2 of my friends and it was a really fun experience. However, we made a lot of mistakes: we overslept a few HOURS the first day, we had broken UI, because Blender has the z-axis as the up & down axis the exports of models were rotated wrongly (and downscaled for another reason) and we made various other game related.
This time though... this time I'm going to join with 7-8 friends. We're going to be EIGHT OR NINE PEOPLE WORKING ON THIS GAME. Also: my experience with 3d modeling and game development using Unity has increased a lot and unlike last time we are (mostly) going to be in the same room / building so communication will be better.
I have high confidence that this round will go better and although managing such a large team might prove to be difficult I am certain that we will manage.