My LDJam Python Challenge!
I love Ludum Dare, and I spend most of them making arcadey twin-stick action games, full of pew pew and stuff flying everywhere. They're always in Unity, and built off an evolving core of base tools that I use for game structure. Controls, menus, leaderboards, all the non-gameplay stuff.
Time to mix it up some!
This time I'll be making a game in Python. And... I don't know Python. But I do have a very big Python book that I've been studying. I won't write any code until the moment the compo starts, and I won't just google/stackexchange the answers either. No pygame, but I'll be using Curses to get some ascii on the screen, and I need an audio solution too. I'll be doing the whole thing live at http://www.twitch.tv/playdungeonmans. Let's see how it goes!
https://www.youtube.com/watch?v=Zq9MBU_NzR0