{"author_link":"\/users\/cmc","author_name":"CMC","author_uid":"cmc","comments":[],"epoch":1524104187,"event":"LD41","format":"md","ldjam_node_id":80857,"likes":2,"metadata":{"p_key":"108659","p_author":"CMC","p_authorkey":"1034323","p_urlkey":"324551","p_title":"Hi, starting of my Dev Log.","p_cat":"LDJam ","p_event":"LD41","p_time":"1524104187","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1034323","us_name":"CMC","us_username":"cmc","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":34323,"body":"This is start of my dev log. 2 Days before the start of LD41.\n\nCurrently, now in last stage of theme voting. Therefore one of the theme listed will be the final theme.\n\nMy plan is to brainstorm ideas for each theme and start making a prototype for each idea. However I found out quickly that making a prototype for each idea simply doesn't work as there are too many ideas. \n\nTherefore the plan is the list a few ideas for each theme and further expand the list when final theme is announced. \n\nI have a simple way of brainstorming idea from the theme. From the theme, first list out what game component ideas there are base on the theme. Next list out the game ideas from the game component list and the theme. I found this way is more effective than just get game ideas from just looking at the theme.\n","comments":0,"created":"2018-04-19T01:56:48Z","files":[],"files-timestamp":0,"id":80857,"love":2,"love-timestamp":"2018-04-19T04:49:53Z","meta":[],"modified":"2018-04-19T04:49:53Z","name":"Hi, starting of my Dev Log.","node-timestamp":"2018-04-19T02:16:27Z","parent":80748,"parents":[1,5,9,73256,80748],"path":"\/events\/ludum-dare\/41\/$80748\/hi-starting-of-my-dev-log","published":"2018-04-19T02:16:27Z","scope":"public","slug":"hi-starting-of-my-dev-log","subsubtype":"","subtype":"","type":"post","version":225200},"node_metadata":{"n_key":"80857","n_urlkey":"324551","n_parent":"80748","n_path":"\/events\/ludum-dare\/41\/$80748\/hi-starting-of-my-dev-log","n_slug":"hi-starting-of-my-dev-log","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"34323","n_created":"1524103008","n_modified":"1524113393","n_version":"225200","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/$80748\/hi-starting-of-my-dev-log","text":"This is start of my dev log. 2 Days before the start of LD41.\n\nCurrently, now in last stage of theme voting. Therefore one of the theme listed will be the final theme.\n\nMy plan is to brainstorm ideas for each theme and start making a prototype for each idea. However I found out quickly that making a prototype for each idea simply doesn't work as there are too many ideas. \n\nTherefore the plan is the list a few ideas for each theme and further expand the list when final theme is announced. \n\nI have a simple way of brainstorming idea from the theme. From the theme, first list out what game component ideas there are base on the theme. Next list out the game ideas from the game component list and the theme. I found this way is more effective than just get game ideas from just looking at the theme.\n","title":"Hi, starting of my Dev Log.","wayback_source":[]}