{"author_link":"\/users\/jani-nykanen","author_name":"Jani Nykanen","author_uid":"jani-nykanen","comments":[],"epoch":1524242334,"event":"LD41","format":"md","ldjam_node_id":83168,"likes":3,"metadata":{"p_key":"109033","p_author":"Jani Nykanen","p_authorkey":"1000444","p_urlkey":"324940","p_title":"I am a banana","p_cat":"LDJam ","p_event":"LD41","p_time":"1524242334","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1000444","us_name":"Jani Nykanen","us_username":"jani-nykanen","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":4,"author":444,"body":"Didn't expect that, did you?\n\nAnyways, I'm in, unless something terrible and\/or unexpected happens (like an alien robot Goofy from outer\/inner space materializes in my bedroom and steals my computer, you'll never know).\n\nSince other people are listing their tools, here's mine:\n- **Language**: C\n- **Libraries**: SDL2, although I'm using my software renderer for graphics (SDL2 for rendering the pixel array, plus window handling etc). stb_image for loading png files\n- **Compiler**: gcc. mingw-w64 cross-compiler when building for Windows (no Mac build ever coming since I don't own an Apple device)\n- **Code editor**: vscode\n- **OS**: Linux Mint\n- **Graphics editors**: Pinta & GIMP\n- **Audio**: I doubt I have time for audio, but very likely bfxr & Audacity. For music... I don't know. LMMS or PixiTracker.\n\nThat's it. Let's try to have some fun, okay? (Nope.)","comments":1,"comments-timestamp":"2018-04-20T16:40:53Z","created":"2018-04-20T16:32:32Z","files":[],"files-timestamp":0,"id":83168,"love":3,"love-timestamp":"2018-04-20T16:49:54Z","meta":[],"modified":"2018-04-20T16:49:54Z","name":"I am a banana","node-timestamp":"2018-04-20T16:38:54Z","parent":75280,"parents":[1,5,9,73256,75280],"path":"\/events\/ludum-dare\/41\/the-cavern-of-bad-ideas\/i-am-a-banana","published":"2018-04-20T16:38:54Z","scope":"public","slug":"i-am-a-banana","subsubtype":"","subtype":"","type":"post","version":229036},"node_metadata":{"n_key":"83168","n_urlkey":"324940","n_parent":"75280","n_path":"\/events\/ludum-dare\/41\/the-cavern-of-bad-ideas\/i-am-a-banana","n_slug":"i-am-a-banana","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"444","n_created":"1524241952","n_modified":"1524242994","n_version":"229036","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/the-cavern-of-bad-ideas\/i-am-a-banana","text":"Didn't expect that, did you?\n\nAnyways, I'm in, unless something terrible and\/or unexpected happens (like an alien robot Goofy from outer\/inner space materializes in my bedroom and steals my computer, you'll never know).\n\nSince other people are listing their tools, here's mine:\n- **Language**: C\n- **Libraries**: SDL2, although I'm using my software renderer for graphics (SDL2 for rendering the pixel array, plus window handling etc). stb_image for loading png files\n- **Compiler**: gcc. mingw-w64 cross-compiler when building for Windows (no Mac build ever coming since I don't own an Apple device)\n- **Code editor**: vscode\n- **OS**: Linux Mint\n- **Graphics editors**: Pinta & GIMP\n- **Audio**: I doubt I have time for audio, but very likely bfxr & Audacity. For music... I don't know. LMMS or PixiTracker.\n\nThat's it. Let's try to have some fun, okay? (Nope.)","title":"I am a banana","wayback_source":[]}