{"author_name":"tedling","cat":"LD #34","comments":[],"epoch":1449969060,"likes":0,"metadata":{"p_key":"10915","p_author":"tedling","p_authorkey":"28616","p_urlkey":"46150","p_title":"First day results are in!","p_cat":"LD #34","p_event":"LD34","p_time":"1449969060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"28616","us_name":"tedling","us_username":"mbeierl","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>here is my game so far: \u00a0<a href=\"http:\/\/www.martinbeierling.de\/LD34\">www.martinbeierling.de\/LD34<\/a> (Unity&#8217;s WebGL export works well\u00a0now. I was really surprised!!)<\/p>\n <p>The procedural generation took the most time, again. There will be more to the game in the end (hopefully):<\/p>\n <ul>\n <li>4 different modes with seperate highscores,<\/li>\n <li>Pause-Window,<\/li>\n <li>improved and interated models, textures and animations,<\/li>\n <li>sound<\/li>\n <li>and FIREWORKS<\/li>\n <\/ul>\n <p>I streamed the whole day at my twitch:\u00a0<a href=\"http:\/\/twitch.tv\/mBeierling\">twitch.tv\/mBeierling<\/a> (there should be an on demand video live now, if you care to re-watch this \ud83d\ude09 ). I will create a complete time-lapse after day 2.<\/p>\n <p>Now it is time for a little nap to start with a fresh brain with day 2!! Goodnight, y&#8217;all!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/day1\/\" rel=\"tag\">day1<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/playable\/\" rel=\"tag\">playable<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/webgl\/\" rel=\"tag\">webgl<\/a><\/p>","time":"December 12th, 2015 8:11 pm","title":"First day results are in!"}