Milestone 5: the mystic tree

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A couple hours and a dinner later, I have a much more functional system.  The game has all the major mechanics in place. The mystic tree is now rooted in the background, changes colors as souls are sent above or below. I’ve filled in the sides and bottom of the game area. I’m hoping that tonight I can get the rest of the gameplay finished up so I can focus tomorrow on polishing the game.

o/` It’s always winter but never Christmas o/`
  1. Get tiling in fission_engine to work again
  2. Get physics working in fission_engine
  3. Add mystic tree to back ground
  4. Parallax mystic tree
  5. Add enemies
  6. Add weapon attacks
  7. Add mystic tree growth
  8. Add levels
  9. Add end game
  10. Add lose game
  11. Randomly spawn souls?
  12. Draw MC
  13. Draw mystic tree
  14. Draw each level’s variation of the mystic tree
  15. Draw souls
  16. Draw backgrounds
  17. Polish