{"author_name":"mf1214","cat":"LD #34","comments":[],"epoch":1449966360,"likes":0,"metadata":{"p_key":"10942","p_author":"mf1214","p_authorkey":"61567","p_urlkey":"46177","p_title":"Having Fun So Far","p_cat":"LD #34","p_event":"LD34","p_time":"1449966360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"61567","us_name":"mf1214","us_username":"mf1214","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>There&#8217;s not much more to show but I animated the possum, made it grow, and added sound effects. MUCH more to do but at least it feels like I accomplished something. I pretty much completed the engine so there&#8217;s not that much to do there, except for optimization. I&#8217;m probably 40% done, the todo list is still pretty long though.<\/p>\n <p>Todo (In order of priority):<\/p>\n <ul>\n <li>GUI<\/li>\n <li>Working food bowl towers<\/li>\n <li>Possum stats (health, money reward, speed?)<\/li>\n <li>Food bowl towers decrease in food amount, spend money to replenish them<\/li>\n <li>Different maps to choose from<\/li>\n <li>Graphic effects (explosion, shooting, food smell lines(?), etc.)<\/li>\n <li>Different food types<\/li>\n <li>Cash system<\/li>\n <li>Menus<\/li>\n <\/ul>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-111.png\"><img class=\"alignnone size-medium wp-image-515931\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-111-300x210.png\" alt=\"Screenshot (11)\" width=\"300\" height=\"210\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-111-300x210.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-111-550x385.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Screenshot-111.png 955w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 12th, 2015 7:26 pm","title":"Having Fun So Far"}