{"author_link":"\/users\/chris-hall","author_name":"Chris Hall","author_uid":"chris-hall","comments":[],"epoch":1524276007,"event":"LD41","format":"md","ldjam_node_id":85533,"likes":4,"metadata":{"p_key":"109542","p_author":"Chris Hall","p_authorkey":"1055302","p_urlkey":"325461","p_title":"Battle Royale + Farming\/Collection","p_cat":"LDJam ","p_event":"LD41","p_time":"1524276007","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1055302","us_name":"Chris Hall","us_username":"chris-hall","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":55302,"body":"Mashing hectic time-limited multiplayer mashed up with Animal Crossing-style collection mechanics surely will yield interesting results. I am building a multiplayer game based on Phaser.JS + Socket.IO + Kii App Cloud, from base code at https:\/\/github.com\/ChrisLHall\/UnCactus , which is a descendant of Phaser's own multiplayer example game. If you are interested in trying to spin up a project with the same tech, shoot me a message and I'll do my best to help out!","comments":1,"comments-timestamp":"2018-04-21T02:02:55Z","created":"2018-04-21T01:55:47Z","files":[],"files-timestamp":0,"id":85533,"love":4,"love-timestamp":"2018-04-21T03:20:11Z","meta":[],"modified":"2018-04-21T03:20:11Z","name":"Battle Royale + Farming\/Collection","node-timestamp":"2018-04-21T02:00:07Z","parent":85514,"parents":[1,5,9,73256,85514],"path":"\/events\/ludum-dare\/41\/farmingcollection-battle-royale\/battle-royale-farmingcollection","published":"2018-04-21T02:00:07Z","scope":"public","slug":"battle-royale-farmingcollection","subsubtype":"","subtype":"","type":"post","version":233160},"node_metadata":{"n_key":"85533","n_urlkey":"325461","n_parent":"85514","n_path":"\/events\/ludum-dare\/41\/farmingcollection-battle-royale\/battle-royale-farmingcollection","n_slug":"battle-royale-farmingcollection","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"55302","n_created":"1524275747","n_modified":"1524280811","n_version":"233160","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/farmingcollection-battle-royale\/battle-royale-farmingcollection","text":"Mashing hectic time-limited multiplayer mashed up with Animal Crossing-style collection mechanics surely will yield interesting results. I am building a multiplayer game based on Phaser.JS + Socket.IO + Kii App Cloud, from base code at https:\/\/github.com\/ChrisLHall\/UnCactus , which is a descendant of Phaser's own multiplayer example game. If you are interested in trying to spin up a project with the same tech, shoot me a message and I'll do my best to help out!","title":"Battle Royale + Farming\/Collection","wayback_source":[]}