{"author_link":"\/users\/bthedestroyer","author_name":"BtheDestroyer","author_uid":"bthedestroyer","comments":[],"epoch":1524297268,"event":"LD41","format":"md","ldjam_node_id":86248,"likes":3,"metadata":{"p_key":"109859","p_author":"BtheDestroyer","p_authorkey":"1002584","p_urlkey":"325783","p_title":"Progress after 7 hours","p_cat":"LDJam ","p_event":"LD41","p_time":"1524297268","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1002584","us_name":"BtheDestroyer","us_username":"bthedestroyer","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":2584,"body":"Signing off for tonight as it's 1 AM PST.\n\nDone: Input framework, player character art, random enemy movement, ending cutscene, some graphics, level format, level loading.\n\nTO-DO: Audio, enemy art, more tiles, tutorial, more levels, more input, puzzles, enemy pathfinding.\n\n![preview 2.gif](\/\/\/raw\/81a\/z\/f626.gif)","comments":0,"created":"2018-04-21T07:52:09Z","files":[],"files-timestamp":0,"id":86248,"love":3,"love-timestamp":"2018-04-21T21:37:33Z","meta":[],"modified":"2018-04-21T21:37:33Z","name":"Progress after 7 hours","node-timestamp":"2018-04-21T07:54:28Z","parent":85386,"parents":[1,5,9,73256,85386],"path":"\/events\/ludum-dare\/41\/slightly-warm\/progress-after-7-hours","published":"2018-04-21T07:54:28Z","scope":"public","slug":"progress-after-7-hours","subsubtype":"","subtype":"","type":"post","version":234844},"node_metadata":{"n_key":"86248","n_urlkey":"325783","n_parent":"85386","n_path":"\/events\/ludum-dare\/41\/slightly-warm\/progress-after-7-hours","n_slug":"progress-after-7-hours","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2584","n_created":"1524297129","n_modified":"1524346653","n_version":"234844","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/slightly-warm\/progress-after-7-hours","text":"Signing off for tonight as it's 1 AM PST.\n\nDone: Input framework, player character art, random enemy movement, ending cutscene, some graphics, level format, level loading.\n\nTO-DO: Audio, enemy art, more tiles, tutorial, more levels, more input, puzzles, enemy pathfinding.\n\n![preview 2.gif](\/\/\/raw\/81a\/z\/f626.gif)","title":"Progress after 7 hours","wayback_source":[]}