Still haven’t started, will do in about 4 hours. Here’s my plan:

I’m going to work on making two different games for each theme. If I have to, I’ll only work with “Growth” and finish that game. I’ll be making a game about growing up and cutting down a anthropomorphic tree that solves puzzles by moving around. Part roguelike and part puzzle game.

My other game will also be a roguelike, but with only two directions of movement using two buttons. There’ll be a twist, though, where you can switch which plane of view you are in providing different strategic options.

If I can do both, I’ll allow the player to switch freely between them and solve puzzles in one that helps the other move forward.

Anyways, off to work! Good luck to you all!