{"author_link":"\/users\/simplepotential","author_name":"SimplePotential","author_uid":"simplepotential","comments":[],"epoch":1524313415,"event":"LD41","format":"md","ldjam_node_id":86716,"likes":3,"metadata":{"p_key":"110054","p_author":"SimplePotential","p_authorkey":"1001155","p_urlkey":"325982","p_title":"3 ideas scrapped, slept, one idea left now.","p_cat":"LDJam ","p_event":"LD41","p_time":"1524313415","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1001155","us_name":"SimplePotential","us_username":"simplepotential","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":7,"author":1155,"body":"As some others, I'm struggling with this theme mostly because the the whole point of the theme would make any game unplayable in my mind.  I know that's not actually the case but that's the mind block I keep running into.  I've basically set aside about 24 hours to work on my entry, so time is a huge factor!\n\nCurrent line of thinking:\n\n1) Real Time Sim + Text Based Game Input\n\n2) Basically your sim says \"We need more food\" and you type \"Buy Food\" &lt;enter&gt; and then it adds food to your stockpile.\n\n3) Resource management would be key\n\n4) There'd be a real UI but for resources but all resource management would be text based.\n\n5) On paper this doesn't look bad but in practice I suspect it'll be boring.\n\nHopefully I don't have to scrap this idea as well.\n","comments":1,"comments-timestamp":"2018-04-21T12:25:39Z","created":"2018-04-21T12:17:28Z","files":[],"files-timestamp":0,"id":86716,"love":3,"love-timestamp":"2018-04-21T12:27:14Z","meta":[],"modified":"2018-04-21T12:27:14Z","name":"3 ideas scrapped, slept, one idea left now.","node-timestamp":"2018-04-21T12:23:35Z","parent":75649,"parents":[1,5,9,73256,75649],"path":"\/events\/ludum-dare\/41\/$75649\/3-ideas-scrapped-slept-one-idea-left-now","published":"2018-04-21T12:23:35Z","scope":"public","slug":"3-ideas-scrapped-slept-one-idea-left-now","subsubtype":"","subtype":"","type":"post","version":235962},"node_metadata":{"n_key":"86716","n_urlkey":"325982","n_parent":"75649","n_path":"\/events\/ludum-dare\/41\/$75649\/3-ideas-scrapped-slept-one-idea-left-now","n_slug":"3-ideas-scrapped-slept-one-idea-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1155","n_created":"1524313048","n_modified":"1524313634","n_version":"235962","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/$75649\/3-ideas-scrapped-slept-one-idea-left-now","text":"As some others, I'm struggling with this theme mostly because the the whole point of the theme would make any game unplayable in my mind.  I know that's not actually the case but that's the mind block I keep running into.  I've basically set aside about 24 hours to work on my entry, so time is a huge factor!\n\nCurrent line of thinking:\n\n1) Real Time Sim + Text Based Game Input\n\n2) Basically your sim says \"We need more food\" and you type \"Buy Food\" &lt;enter&gt; and then it adds food to your stockpile.\n\n3) Resource management would be key\n\n4) There'd be a real UI but for resources but all resource management would be text based.\n\n5) On paper this doesn't look bad but in practice I suspect it'll be boring.\n\nHopefully I don't have to scrap this idea as well.\n","title":"3 ideas scrapped, slept, one idea left now.","wayback_source":[]}