{"author_link":"\/users\/niker107","author_name":"Niker107","author_uid":"niker107","comments":[],"epoch":1524318874,"event":"LD41","format":"md","ldjam_node_id":86885,"likes":2,"metadata":{"p_key":"110135","p_author":"Niker107","p_authorkey":"1054198","p_urlkey":"326064","p_title":"Spent the first 20 minutes testing pixel rounding!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524318874","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1054198","us_name":"Niker107","us_username":"niker107","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":54198,"body":"![Testing Pixel Scaling.png](\/\/\/raw\/6b3\/d\/z\/f76b.png)\n\nNot a bad start! Just trying to get to grips with exactly how Construct 2 deals with its pixels and then I can actually start on the mechanics of the game... although I think I'll try and write them down first.\n\nDon't get too excited, nothing in that image is going to be in the final game.\n\nOr is it?\n\nno.","comments":0,"created":"2018-04-21T13:53:01Z","files":[],"files-timestamp":0,"id":86885,"love":2,"love-timestamp":"2018-04-21T16:02:16Z","meta":[],"modified":"2018-04-21T16:02:16Z","name":"Spent the first 20 minutes testing pixel rounding!","node-timestamp":"2018-04-21T13:54:34Z","parent":77955,"parents":[1,5,9,73256,77955],"path":"\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\/spent-the-first-20-minutes-testing-pixel-rounding","published":"2018-04-21T13:54:34Z","scope":"public","slug":"spent-the-first-20-minutes-testing-pixel-rounding","subsubtype":"","subtype":"","type":"post","version":236331},"node_metadata":{"n_key":"86885","n_urlkey":"326064","n_parent":"77955","n_path":"\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\/spent-the-first-20-minutes-testing-pixel-rounding","n_slug":"spent-the-first-20-minutes-testi","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"54198","n_created":"1524318781","n_modified":"1524326536","n_version":"236331","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\/spent-the-first-20-minutes-testing-pixel-rounding","text":"![Testing Pixel Scaling.png](\/\/\/raw\/6b3\/d\/z\/f76b.png)\n\nNot a bad start! Just trying to get to grips with exactly how Construct 2 deals with its pixels and then I can actually start on the mechanics of the game... although I think I'll try and write them down first.\n\nDon't get too excited, nothing in that image is going to be in the final game.\n\nOr is it?\n\nno.","title":"Spent the first 20 minutes testing pixel rounding!","wayback_source":[]}