Bit too ambitious of an idea... but sounds like fun!
I don't really have time to do a proper Ludum Dare this weekend, but regardless I wanted to try my hand at making something small... Only problem is, I got a huge idea! ๐
My plan is to mash up a dating sim with an action-rpg. You're working up the courage to ask out the blob (yeah, cutting corners in the art department...) of your dreams... and to do that you have to attack them! Doing so fills up a bar, while receiving damage reduces the bar. Once the bar is full, you can engage in a visual-novel style conversation to get closer to them, with multiple dialogue choice and such. Once the conversation finishes, the bar empties and you have to fill it again.
Besides "fighting" the blob of your dreams, you'll also be able to face smaller mob blobs, that represent activities (the usual like reading, sports, etc.) which will level up your stats, making battles easier and unlocking dialogue choices.
Is it too ambitious? Of course! But I like the idea, so I'll hack away at it to see how far I get. Let's see how it goes! Nothing to show yet except for some doodles.
