{"author_name": "SplittyDev", "cat": "LD #34", "comments": [], "epoch": 1449958140, "likes": 0, "metadata": {"p_key": "11017", "p_author": "SplittyDev", "p_authorkey": "60402", "p_urlkey": "46252", "p_title": "It’s a thing!", "p_cat": "LD #34", "p_event": "LD34", "p_time": "1449958140", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "60402", "us_name": "SplittyDev", "us_username": "splittydev", "event_start": "1449792000", "event_key": "31", "event_name": "LD34"}, "text": "<p>After a few near-death experiences invoked by energy drink overdose, we are finally able to show you some early screenies of ourgame <img src=\"http://ludumdare.com/compo/wp-includes/images/smilies/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" /></p>\n <p>Tools used:<br />\n &#8211; Xamarin Studio (C#)<br />\n &#8211; Our own game engine nginz</p>\n <div style=\"width: 460px\" class=\"wp-caption alignnone\"><img src=\"http://puu.sh/lTa0p/ce985bd68d.jpg\" alt=\"\" width=\"450\" height=\"450\" /><p class=\"wp-caption-text\">The first map &#8216;forests&#8217; with some ugly debug collision boxes</p></div>\n <div style=\"width: 460px\" class=\"wp-caption alignnone\"><img src=\"http://puu.sh/lTazD/33cb46909d.jpg\" alt=\"\" width=\"450\" height=\"450\" /><p class=\"wp-caption-text\">The main menu. Subject to change :P</p></div>", "time": "December 12th, 2015 5:09 pm", "title": "It’s a thing!"}