Finnaly finished my main-mechanics :D
My first idea was a mix of Jump'N'Run and Tetris, but i throwed my idea away and came up with Jump'N'Run and Turn-Based-Game. I mixed puzzels in there, since i wanted to make a game without fighting. I added fist simple puzzles, nothing to difficult, just some invisible platforms, mazes and buttons. The next thing to do for me is, to add another movement-mechanic besides the current ones.

Feel free to tell me about your thoughts about this one :D