New Language New Engine New Challenge
Hi everyone! So day 1 I was going to be using Unity and making a 2D platformer game. But I found out that making collision detection and level design in 2D was hard in Unity.
Therefore I decided to learn a different language and engine because I have the time to do so this weekend.
I in turn decided to go with html, Javascript and Phaser for the library. There are many great tutorials so making a platformer game should be easy. At least I thought.
I have had problems from figuring out how to switch scenes (Fixed), Loading in level design from Tiled (Fixed) and also some issues with players colliding in walls which I mostly fixed.
Now all I have to do is make animation, drawings, some kind of gameplay, and add levels and fancy stuff at the end.
So this weekend has been very productive for me! I wish good luck to everyone else and hope you do not give up!
Here is a picture of what I have so far!
Enjoying LDJAM 34!
