Good Morning Ludum Dare!

Alrighty. Back to work. Haven't done as much as I'd like but I think I'm alright. Trying to figure out how complex certain mechanics should be for the games flow as a whole.

The basic idea is a fishing game combined with a racing game(kinda) but with rhythm mechanics. You try to catch fish and they pull you along a race track, and you have to play a little rhythm game segment to hold onto the fish. That's the idea at the moment at least. Might be a little different later... thinking about expanding the racing and scrapping the rhythm segment... I'm not sure. :fish: :checkered_flag: