Current progress of the first day

So we're nearing the end of our first day working on this project. It's shaping up to be quite good although we might have some scope issues if we don't manage to fix certain things tonight or tomorrow morning.

At first we were really mad that "Combine 2 Incompatible Genres" was chosen since it was the theme that, out of the top 10 themes, we were the least excited for. But then we got the idea to make a cooking brawler where you have to kill enemies to get the ingredients that you use to cook food for mr. Moneybags.

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We actaully really like the idea we came up with and we're currently working hard to manage all the things we have to finish before the deadline. At the moment we have the inventory and pickup system done and we've also modeled alot of the basic assets. Animations for the main character are in the works and most concept art has been finished.

Here are some screenshots / clips of some of our current work:

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We're going to be working our hardest tomorrow to finish the game and we hope that we will atleast be done with the main battling mechanics and that we will have some of our enemies (like the frog-avocado above) done.

If you want more frequent updates on our game progress you could visit our Twitter: ZapphireStudios