{"author_link":"\/users\/dragonxvi","author_name":"dragonxvi","author_uid":"dragonxvi","comments":[],"epoch":1524346333,"event":"LD41","format":"md","ldjam_node_id":87644,"likes":21,"metadata":{"p_key":"110569","p_author":"dragonxvi","p_authorkey":"1013701","p_urlkey":"326502","p_title":"Witchbeat progress - Day 1","p_cat":"LDJam ","p_event":"LD41","p_time":"1524346333","p_likes":"21","p_comments":"0","p_status":"WAYBACK","us_key":"1013701","us_name":"dragonxvi","us_username":"dragonxvi","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":3,"author":13701,"body":"Back for another LDJam and this time it's... Witchbeat! A sort've Zelda meets Ouendan thing?\n\n![bard_1.gif](\/\/\/raw\/585\/3\/z\/f9de.gif)\n![bard_2.gif](\/\/\/raw\/585\/3\/z\/f9db.gif)\n\nGot a few mechanics and more enemies to add yet, and combat's still a bit awkward, but it kinda works.  Wanted to do something like this for a while so interesting to see if it actually has legs.","comments":0,"created":"2018-04-21T21:25:47Z","files":[],"files-timestamp":0,"id":87644,"love":21,"love-timestamp":"2018-04-22T09:15:28Z","meta":[],"modified":"2018-04-22T09:15:28Z","name":"Witchbeat progress - Day 1","node-timestamp":"2018-04-21T21:32:13Z","parent":87638,"parents":[1,5,9,73256,87638],"path":"\/events\/ludum-dare\/41\/witchbeat\/witchbeat-progress-day-1","published":"2018-04-21T21:32:13Z","scope":"public","slug":"witchbeat-progress-day-1","subsubtype":"","subtype":"","type":"post","version":238455},"node_metadata":{"n_key":"87644","n_urlkey":"326502","n_parent":"87638","n_path":"\/events\/ludum-dare\/41\/witchbeat\/witchbeat-progress-day-1","n_slug":"witchbeat-progress-day-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13701","n_created":"1524345947","n_modified":"1524388528","n_version":"238455","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/witchbeat\/witchbeat-progress-day-1","text":"Back for another LDJam and this time it's... Witchbeat! A sort've Zelda meets Ouendan thing?\n\n![bard_1.gif](\/\/\/raw\/585\/3\/z\/f9de.gif)\n![bard_2.gif](\/\/\/raw\/585\/3\/z\/f9db.gif)\n\nGot a few mechanics and more enemies to add yet, and combat's still a bit awkward, but it kinda works.  Wanted to do something like this for a while so interesting to see if it actually has legs.","title":"Witchbeat progress - Day 1","wayback_source":[]}