{"author_link":"\/users\/falk-bruskeland","author_name":"Falk Bruskeland","author_uid":"falk-bruskeland","comments":[],"epoch":1524347014,"event":"LD41","format":"md","ldjam_node_id":87658,"likes":4,"metadata":{"p_key":"110579","p_author":"Falk Bruskeland","p_authorkey":"1033555","p_urlkey":"326512","p_title":"Time for bed.","p_cat":"LDJam ","p_event":"LD41","p_time":"1524347014","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1033555","us_name":"Falk Bruskeland","us_username":"falk-bruskeland","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":3,"author":33555,"body":"What an exhausting game jam. I've been up since six in the morning (local time) and I must say that I'm very tired. I've implemented the core mechanics of my game. I didn't finish all the gameplay parts today like I planned, so I guess I have to finish the gameplay parts, polish the game and practice for my mock exam! I think this is the first game I've made that have encountered so many bugs\/glitches! I've used probably 1\/3 of my time fixing those bugs, but I've managed to fix most of them. Well, this is my Puzzle \/ Shooter:\n\n![BasicGameplay.gif](\/\/\/raw\/313\/8\/z\/f9f4.gif)\n\nIt doesn't have any deep puzzle mechanics yet, but I'll try to add some tomorrow.","comments":0,"created":"2018-04-21T21:34:06Z","files":[],"files-timestamp":0,"id":87658,"love":4,"love-timestamp":"2018-04-22T00:05:16Z","meta":[],"modified":"2018-04-22T00:05:16Z","name":"Time for bed.","node-timestamp":"2018-04-21T21:43:34Z","parent":75917,"parents":[1,5,9,73256,75917],"path":"\/events\/ludum-dare\/41\/$75917\/time-for-bed","published":"2018-04-21T21:43:34Z","scope":"public","slug":"time-for-bed","subsubtype":"","subtype":"","type":"post","version":238524},"node_metadata":{"n_key":"87658","n_urlkey":"326512","n_parent":"75917","n_path":"\/events\/ludum-dare\/41\/$75917\/time-for-bed","n_slug":"time-for-bed","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"33555","n_created":"1524346446","n_modified":"1524355516","n_version":"238524","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/$75917\/time-for-bed","text":"What an exhausting game jam. I've been up since six in the morning (local time) and I must say that I'm very tired. I've implemented the core mechanics of my game. I didn't finish all the gameplay parts today like I planned, so I guess I have to finish the gameplay parts, polish the game and practice for my mock exam! I think this is the first game I've made that have encountered so many bugs\/glitches! I've used probably 1\/3 of my time fixing those bugs, but I've managed to fix most of them. Well, this is my Puzzle \/ Shooter:\n\n![BasicGameplay.gif](\/\/\/raw\/313\/8\/z\/f9f4.gif)\n\nIt doesn't have any deep puzzle mechanics yet, but I'll try to add some tomorrow.","title":"Time for bed.","wayback_source":[]}