{"author_link":"\/users\/bros","author_name":"Bros.","author_uid":"bros","comments":[],"epoch":1524355031,"event":"LD41","format":"md","ldjam_node_id":87857,"likes":5,"metadata":{"p_key":"110705","p_author":"Bros.","p_authorkey":"1058994","p_urlkey":"326639","p_title":"Day One Done","p_cat":"LDJam ","p_event":"LD41","p_time":"1524355031","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1058994","us_name":"Bros.","us_username":"bros","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":58994,"body":"# I think I'm in ... no turn back\nAnother Ludum Dare, another Theme that I initially downvoted. But suprisingly, I had a lot of fun brainstorming for ideas with my brother.\n\nAt the end, we came up with the combination of **Platformer** and **Card Game**.\n\nThe Mechanics are as follows: You play as a little Robot \/ Android Dude, trying to get to the end of the level. But unfortunatly, you can only walk left and right. Cards or rather Data-Card-Chips will provide new features like *Jumping* to the Android. However, these will only last for a certain amount of time. After that you may equip other cards.\n\nThe goal is to get as much points as possible. Clearing levels will increase your score. BUT equipping cards will reduce it! The more cards you select, the more points will be subtracted from your score.\nPlan ahead and only choose the cards you really need.\n\n# Day 1 Build\n\n![demo.gif](\/\/\/raw\/276\/e\/z\/faaf.gif)\n\nThis gif shows the current status of the game. The green boxes represent the \"action\"-cards. Only \"Jumping\" is available at the moment but I plan to add Dashing, Teleporting, Wall Climbing, etc.\n\nAfter selecting 2 Jump-Cards you can run left and right and also jump.\n\nWhen the timer hits 0, the next turn starts, and one has to select new cards. I didn't picked any of the remaining cards. That's why I can't jump in the next turn. The only action available now is walking.\n\n# Next Up\nDay 2 will be about making the game sexy i.e. adding sprites and stuff.\n\nI also have to finish the gameplay mechanics so that Day 3 will be about polishing the game.\n\nAs for now, I need to sleep. Otherwise I end up falling asleep on my keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa","comments":0,"created":"2018-04-21T23:37:23Z","files":[],"files-timestamp":0,"id":87857,"love":5,"love-timestamp":"2018-04-22T00:42:02Z","meta":[],"modified":"2018-04-22T00:42:02Z","name":"Day One Done","node-timestamp":"2018-04-21T23:57:11Z","parent":87856,"parents":[1,5,9,73256,87856],"path":"\/events\/ludum-dare\/41\/dedicated-user-defined-entity-d-u-d-e\/day-one-done","published":"2018-04-21T23:57:11Z","scope":"public","slug":"day-one-done","subsubtype":"","subtype":"","type":"post","version":239127},"node_metadata":{"n_key":"87857","n_urlkey":"326639","n_parent":"87856","n_path":"\/events\/ludum-dare\/41\/dedicated-user-defined-entity-d-u-d-e\/day-one-done","n_slug":"day-one-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"58994","n_created":"1524353843","n_modified":"1524357722","n_version":"239127","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/dedicated-user-defined-entity-d-u-d-e\/day-one-done","text":"# I think I'm in ... no turn back\nAnother Ludum Dare, another Theme that I initially downvoted. But suprisingly, I had a lot of fun brainstorming for ideas with my brother.\n\nAt the end, we came up with the combination of **Platformer** and **Card Game**.\n\nThe Mechanics are as follows: You play as a little Robot \/ Android Dude, trying to get to the end of the level. But unfortunatly, you can only walk left and right. Cards or rather Data-Card-Chips will provide new features like *Jumping* to the Android. However, these will only last for a certain amount of time. After that you may equip other cards.\n\nThe goal is to get as much points as possible. Clearing levels will increase your score. BUT equipping cards will reduce it! The more cards you select, the more points will be subtracted from your score.\nPlan ahead and only choose the cards you really need.\n\n# Day 1 Build\n\n![demo.gif](\/\/\/raw\/276\/e\/z\/faaf.gif)\n\nThis gif shows the current status of the game. The green boxes represent the \"action\"-cards. Only \"Jumping\" is available at the moment but I plan to add Dashing, Teleporting, Wall Climbing, etc.\n\nAfter selecting 2 Jump-Cards you can run left and right and also jump.\n\nWhen the timer hits 0, the next turn starts, and one has to select new cards. I didn't picked any of the remaining cards. That's why I can't jump in the next turn. The only action available now is walking.\n\n# Next Up\nDay 2 will be about making the game sexy i.e. adding sprites and stuff.\n\nI also have to finish the gameplay mechanics so that Day 3 will be about polishing the game.\n\nAs for now, I need to sleep. Otherwise I end up falling asleep on my keyboaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa","title":"Day One Done","wayback_source":[]}