{"author_link":"\/users\/gdort","author_name":"gdort","author_uid":"gdort","comments":[],"epoch":1524379489,"event":"LD41","format":"md","ldjam_node_id":88188,"likes":12,"metadata":{"p_key":"110929","p_author":"gdort","p_authorkey":"1041231","p_urlkey":"326863","p_title":"Got some more work done","p_cat":"LDJam ","p_event":"LD41","p_time":"1524379489","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1041231","us_name":"gdort","us_username":"gdort","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":41231,"body":"![ezgif-1-f59204732e.gif](\/\/\/raw\/f01\/a\/z\/fc0d.gif)\n*(I got a bunch of free stuff from the Unity Asset Store and I'm opting out of the graphics category)*\n\nSo this is the **Western Sci-fi Rail Shooter** I'm working on. Hopefully a friend is gonna pitch in with some music. Today I spent much less time working on the game, but still it's shaping up nicely.\n\n**I need a name for the game and I'm taking suggestions!**\n\nStill a lot of stuff to do:\n- Camera tilt when mouse near edges\n- Enemies\n\t- Instantiation at given points\n\t- All enemies must be killed before proceeding\n\t- Enemy damage\n\t- Enemy hit\n\t- Enemy death\n- Damage effect on screen\n- Ricochet \n\t- Particle\n\t- Sound bug: volume is not lower on far distances\n- Game over screen\n\t- Reload same scene\n- Credits screen\n\t- List of all assets and third-party sources\n- Big boss","comments":5,"comments-timestamp":"2018-04-22T08:05:23Z","created":"2018-04-22T06:16:41Z","files":[],"files-timestamp":0,"id":88188,"love":12,"love-timestamp":"2018-04-22T07:47:08Z","meta":[],"modified":"2018-04-22T08:05:23Z","name":"Got some more work done","node-timestamp":"2018-04-22T06:44:49Z","parent":81681,"parents":[1,5,9,73256,81681],"path":"\/events\/ludum-dare\/41\/a-fistful-of-shrooms\/got-some-more-work-done","published":"2018-04-22T06:44:49Z","scope":"public","slug":"got-some-more-work-done","subsubtype":"","subtype":"","type":"post","version":240132},"node_metadata":{"n_key":"88188","n_urlkey":"326863","n_parent":"81681","n_path":"\/events\/ludum-dare\/41\/a-fistful-of-shrooms\/got-some-more-work-done","n_slug":"got-some-more-work-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"41231","n_created":"1524377801","n_modified":"1524384323","n_version":"240132","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/a-fistful-of-shrooms\/got-some-more-work-done","text":"![ezgif-1-f59204732e.gif](\/\/\/raw\/f01\/a\/z\/fc0d.gif)\n*(I got a bunch of free stuff from the Unity Asset Store and I'm opting out of the graphics category)*\n\nSo this is the **Western Sci-fi Rail Shooter** I'm working on. Hopefully a friend is gonna pitch in with some music. Today I spent much less time working on the game, but still it's shaping up nicely.\n\n**I need a name for the game and I'm taking suggestions!**\n\nStill a lot of stuff to do:\n- Camera tilt when mouse near edges\n- Enemies\n\t- Instantiation at given points\n\t- All enemies must be killed before proceeding\n\t- Enemy damage\n\t- Enemy hit\n\t- Enemy death\n- Damage effect on screen\n- Ricochet \n\t- Particle\n\t- Sound bug: volume is not lower on far distances\n- Game over screen\n\t- Reload same scene\n- Credits screen\n\t- List of all assets and third-party sources\n- Big boss","title":"Got some more work done","wayback_source":[]}