{"author_link":"\/users\/berkin","author_name":"Berkin","author_uid":"berkin","comments":[],"epoch":1543681684,"event":"LD41","format":"md","ldjam_node_id":88483,"likes":2,"metadata":{"p_key":"111095","p_author":"Berkin","p_authorkey":"1052297","p_urlkey":"327029","p_title":"My Progress","p_cat":"LDJam ","p_event":"LD41","p_time":"1543681684","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1052297","us_name":"Berkin","us_username":"berkin","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":52297,"body":"I have an labyrinth and enemy patrol script. When enemy saw player, player have to *sacrifice* one of his abilities to revive. Player has 3 abilities: **Shoot**, **Dash** and **Cloak** (*Be Invisible*).\n\nEnemies are cubes, labyrinth created via *ProBuilder* *(i learned on the fly, i havent used before. i will not learn anything in future jams. i know it was a bad idea)*. I'm planning to design a couple more levels, improve enemy system and create better UI. ***Good luck everyone*** ! ","comments":1,"comments-timestamp":"2018-12-01T16:31:50Z","created":"2018-04-22T11:48:19Z","files":[],"files-timestamp":0,"id":88483,"love":2,"love-timestamp":"2018-12-01T16:29:39Z","meta":[],"modified":"2018-12-01T16:31:50Z","name":"My Progress","node-timestamp":"2018-12-01T16:29:59Z","parent":74249,"parents":[1,5,9,73256,74249],"path":"\/events\/ludum-dare\/41\/ludum-dare-41-game\/my-progress","published":"2018-12-01T16:28:04Z","scope":"public","slug":"my-progress","subsubtype":"","subtype":"","type":"post","version":375887},"node_metadata":{"n_key":"88483","n_urlkey":"327029","n_parent":"74249","n_path":"\/events\/ludum-dare\/41\/ludum-dare-41-game\/my-progress","n_slug":"my-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"52297","n_created":"1524397699","n_modified":"1543681910","n_version":"375887","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/ludum-dare-41-game\/my-progress","text":"I have an labyrinth and enemy patrol script. When enemy saw player, player have to *sacrifice* one of his abilities to revive. Player has 3 abilities: **Shoot**, **Dash** and **Cloak** (*Be Invisible*).\n\nEnemies are cubes, labyrinth created via *ProBuilder* *(i learned on the fly, i havent used before. i will not learn anything in future jams. i know it was a bad idea)*. I'm planning to design a couple more levels, improve enemy system and create better UI. ***Good luck everyone*** ! ","title":"My Progress","wayback_source":[]}