{"author_link":"\/users\/fraukauz","author_name":"FrauKauz","author_uid":"fraukauz","comments":[],"epoch":1524407658,"event":"LD41","format":"md","ldjam_node_id":88639,"likes":5,"metadata":{"p_key":"111169","p_author":"FrauKauz","p_authorkey":"1081031","p_urlkey":"327103","p_title":"Argh! This one simple, yet brain-knotty feature!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524407658","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1081031","us_name":"FrauKauz","us_username":"fraukauz","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":81031,"body":"Day 2, we slept in and had restless dreams about 1) collaboration\/Git merging complications with Godot (WARGH! What we doing wrong?! Anybody else having issues with this?) and 2) this one specific super simple feature that turned out way more complicated then we thought.\n\nThe mood lightened up when we decided to put aside our programming manners and switch to \"quick and dirty\"; to simplify the implementation about this one specific simple-yet-brain-knot-feature of our game.\n\nHere's a teaser for our game 'Fat Cat Adventures'! It's about a cat that finds her way to her food bowl!\n\n![SplashBackground.png](\/\/\/raw\/78c\/31\/z\/fe41.png)\n","comments":0,"created":"2018-04-22T14:17:24Z","files":[],"files-timestamp":0,"id":88639,"love":5,"love-timestamp":"2019-04-28T10:43:44Z","meta":[],"modified":"2019-04-28T10:43:44Z","name":"Argh! This one simple, yet brain-knotty feature!","node-timestamp":"2018-04-22T14:34:18Z","parent":81036,"parents":[1,5,9,73256,81036],"path":"\/events\/ludum-dare\/41\/fat-cat-adventure\/argh-this-one-simple-yet-brain-knotty-feature","published":"2018-04-22T14:34:18Z","scope":"public","slug":"argh-this-one-simple-yet-brain-knotty-feature","subsubtype":"","subtype":"","type":"post","version":241594},"node_metadata":{"n_key":"88639","n_urlkey":"327103","n_parent":"81036","n_path":"\/events\/ludum-dare\/41\/fat-cat-adventure\/argh-this-one-simple-yet-brain-knotty-feature","n_slug":"argh-this-one-simple-yet-brain-k","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"81031","n_created":"1524406644","n_modified":"1556448224","n_version":"241594","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/fat-cat-adventure\/argh-this-one-simple-yet-brain-knotty-feature","text":"Day 2, we slept in and had restless dreams about 1) collaboration\/Git merging complications with Godot (WARGH! What we doing wrong?! Anybody else having issues with this?) and 2) this one specific super simple feature that turned out way more complicated then we thought.\n\nThe mood lightened up when we decided to put aside our programming manners and switch to \"quick and dirty\"; to simplify the implementation about this one specific simple-yet-brain-knot-feature of our game.\n\nHere's a teaser for our game 'Fat Cat Adventures'! It's about a cat that finds her way to her food bowl!\n\n![SplashBackground.png](\/\/\/raw\/78c\/31\/z\/fe41.png)\n","title":"Argh! This one simple, yet brain-knotty feature!","wayback_source":[]}