{"author_link":"\/users\/ueki-shurei2006","author_name":"ueki_shurei2006","author_uid":"ueki-shurei2006","comments":[],"epoch":1524414976,"event":"LD41","format":"md","ldjam_node_id":88798,"likes":3,"metadata":{"p_key":"111255","p_author":"ueki_shurei2006","p_authorkey":"1001984","p_urlkey":"327190","p_title":"Day 2 Report","p_cat":"LDJam ","p_event":"LD41","p_time":"1524414976","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1001984","us_name":"ueki_shurei2006","us_username":"ueki-shurei2006","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":1984,"body":"![Dev-2.PNG](\/\/\/raw\/0c7\/z\/ff33.png)\n![Dev-3.PNG](\/\/\/raw\/0c7\/z\/ff36.png)\n\nProgress is not good. I think I can finish all the mechanics I want in the game as a POC, but I don't think I'm gonna have the time to make the art assets, much less sound.\n\nAt least the crafting system is there, and I just need to assemble the parts for the enemy system together. If I have time, I also want to implement a list page for crafted items (which list is already implemented).\n\nIf I do have the time for art, though, I'm going for a pixel art style.","comments":0,"created":"2018-04-22T16:30:05Z","files":[],"files-timestamp":0,"id":88798,"love":3,"love-timestamp":"2018-04-22T20:36:50Z","meta":[],"modified":"2018-04-22T20:36:50Z","name":"Day 2 Report","node-timestamp":"2018-04-22T16:36:16Z","parent":86260,"parents":[1,5,9,73256,86260],"path":"\/events\/ludum-dare\/41\/click-to-not-die\/day-2-report","published":"2018-04-22T16:36:16Z","scope":"public","slug":"day-2-report","subsubtype":"","subtype":"","type":"post","version":242171},"node_metadata":{"n_key":"88798","n_urlkey":"327190","n_parent":"86260","n_path":"\/events\/ludum-dare\/41\/click-to-not-die\/day-2-report","n_slug":"day-2-report","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1984","n_created":"1524414605","n_modified":"1524429410","n_version":"242171","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/click-to-not-die\/day-2-report","text":"![Dev-2.PNG](\/\/\/raw\/0c7\/z\/ff33.png)\n![Dev-3.PNG](\/\/\/raw\/0c7\/z\/ff36.png)\n\nProgress is not good. I think I can finish all the mechanics I want in the game as a POC, but I don't think I'm gonna have the time to make the art assets, much less sound.\n\nAt least the crafting system is there, and I just need to assemble the parts for the enemy system together. If I have time, I also want to implement a list page for crafted items (which list is already implemented).\n\nIf I do have the time for art, though, I'm going for a pixel art style.","title":"Day 2 Report","wayback_source":[]}