{"author_link":"\/users\/epicdude312","author_name":"epicdude312","author_uid":"epicdude312","comments":[],"epoch":1524425273,"event":"LD41","format":"md","ldjam_node_id":89057,"likes":4,"metadata":{"p_key":"111401","p_author":"epicdude312","p_authorkey":"1053106","p_urlkey":"327338","p_title":"Day 3 (Morning)","p_cat":"LDJam ","p_event":"LD41","p_time":"1524425273","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1053106","us_name":"epicdude312","us_username":"epicdude312","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":53106,"body":"I didn't make a post last evening because I didn't actually do anything (I was playing games with friends), but I managed to get a lot done this morning. The core gameplay is pretty much complete! Here's what I did, in list form:\n- I added a menu for the turn-based aspect of the game.\n- You can now kill enemies! They have a health bar and will die once it reaches 0.\n- Jumping no longer gives you XP; killing enemies rewards you with XP and coins.\n- Coins! They're used to purchase items to restore health and magic.\n- You now have special attacks unlocked at certain levels, and they use magic.\n- There are now 5 types of enemies, each with their own health, color, damage, and fall rate. They're all slimes because I don't have time to implement other types of enemies.\n- You can now dodge enemies via platforming!\n- Smart platforming allows you to use special attacks to your advantage; some are limited in their range.\nHere's a few images of what I've done:\n\n![day3morning1.png](\/\/\/raw\/27f\/c\/z\/101b6.png)\nA look at the new action UI.\n\n![day3morning2.png](\/\/\/raw\/27f\/c\/z\/101b7.png)\nThe Big Jump, a special attack that launches you into the sky and controls your character, guaranteeing that you'll hit the enemy.\n\n![day3morning3.png](\/\/\/raw\/27f\/c\/z\/101b9.png)\nThe Mana Orb, a powerful but costly attack that allows you to instantly track down and kill an enemy.\n\n![day3morning4.png](\/\/\/raw\/27f\/c\/z\/101ba.png)\nThe Shock, an attack that shoots a beam of electricity at the enemy, causing them to take 10 damage if they are at the same level as you.\n\n![day3morning5.png](\/\/\/raw\/27f\/c\/z\/101bd.png)\nThe Item Menu, where you can buy and use items in exchange for coins.\n\nThis afternoon, I'm planning to improve the UI a little, polish up the world border, and implement the final special attack, the Fireball.","comments":0,"created":"2018-04-22T19:12:38Z","files":[],"files-timestamp":0,"id":89057,"love":4,"love-timestamp":"2018-04-22T20:53:16Z","meta":[],"modified":"2018-04-22T20:53:16Z","name":"Day 3 (Morning)","node-timestamp":"2018-04-22T19:27:53Z","parent":79947,"parents":[1,5,9,73256,79947],"path":"\/events\/ludum-dare\/41\/platform-fighters\/day-3-morning","published":"2018-04-22T19:27:53Z","scope":"public","slug":"day-3-morning","subsubtype":"","subtype":"","type":"post","version":243429},"node_metadata":{"n_key":"89057","n_urlkey":"327338","n_parent":"79947","n_path":"\/events\/ludum-dare\/41\/platform-fighters\/day-3-morning","n_slug":"day-3-morning","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"53106","n_created":"1524424358","n_modified":"1524430396","n_version":"243429","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/platform-fighters\/day-3-morning","text":"I didn't make a post last evening because I didn't actually do anything (I was playing games with friends), but I managed to get a lot done this morning. The core gameplay is pretty much complete! Here's what I did, in list form:\n- I added a menu for the turn-based aspect of the game.\n- You can now kill enemies! They have a health bar and will die once it reaches 0.\n- Jumping no longer gives you XP; killing enemies rewards you with XP and coins.\n- Coins! They're used to purchase items to restore health and magic.\n- You now have special attacks unlocked at certain levels, and they use magic.\n- There are now 5 types of enemies, each with their own health, color, damage, and fall rate. They're all slimes because I don't have time to implement other types of enemies.\n- You can now dodge enemies via platforming!\n- Smart platforming allows you to use special attacks to your advantage; some are limited in their range.\nHere's a few images of what I've done:\n\n![day3morning1.png](\/\/\/raw\/27f\/c\/z\/101b6.png)\nA look at the new action UI.\n\n![day3morning2.png](\/\/\/raw\/27f\/c\/z\/101b7.png)\nThe Big Jump, a special attack that launches you into the sky and controls your character, guaranteeing that you'll hit the enemy.\n\n![day3morning3.png](\/\/\/raw\/27f\/c\/z\/101b9.png)\nThe Mana Orb, a powerful but costly attack that allows you to instantly track down and kill an enemy.\n\n![day3morning4.png](\/\/\/raw\/27f\/c\/z\/101ba.png)\nThe Shock, an attack that shoots a beam of electricity at the enemy, causing them to take 10 damage if they are at the same level as you.\n\n![day3morning5.png](\/\/\/raw\/27f\/c\/z\/101bd.png)\nThe Item Menu, where you can buy and use items in exchange for coins.\n\nThis afternoon, I'm planning to improve the UI a little, polish up the world border, and implement the final special attack, the Fireball.","title":"Day 3 (Morning)","wayback_source":[]}