Finished!

Here's a screen capture of the fruits of my labour: Yet Another Turn Based Bullet Hell

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After making a hasty last minute windows build which didn't go as smoothly as hoped, I hope this will work without too many issues on people's machines!

I've taken part in a few LDs before, but this is certainly the result I'm happiest with. YATBBH generates bullet hell puzzles to try and work your way through. To help you get an idea of how to navigate them, you can watch YATBBH solve the puzzles for you :-).

Unfortunately, I was hoping to have some time to hand make some better levels than a generator is likely to output - alas, the Ludum Dare isn't known for being generous with time.

Perhaps I'll add to this in future, but as it stands I am satisfied this has been a good learning experience. In particular - I should probably make some template "menu" code for future projects - that was a stressful part of the jam - realising I had several menus that were basically the same and I needed to tear apart the main menu I'd just written to reuse its code for the others XD.

Hope everyone else had fun too! I look forward to playing your games ^_^