{"author_link":"\/users\/niker107","author_name":"Niker107","author_uid":"niker107","comments":[],"epoch":1524451259,"event":"LD41","format":"md","ldjam_node_id":90093,"likes":0,"metadata":{"p_key":"111941","p_author":"Niker107","p_authorkey":"1054198","p_urlkey":"327886","p_title":"Rhythm-based Twin Stick Zombie Survival Shooter released!","p_cat":"LDJam ","p_event":"LD41","p_time":"1524451259","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1054198","us_name":"Niker107","us_username":"niker107","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":54198,"body":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\n\nWhat a ride this was! I absolutely loved participating in LD41 for the first time, especially given the Compo's limited deadline. I have experience with game development using Unreal Engine 4, which I use for 3D games and Construct 2 for 2D games. However, up to this point I have only released levels for Half-Life 2 level design competitions, so I\u2019m glad to say that this challenge has allowed me to release something complete!\u2019ish; I proudly present:\n\n![final_logo_cropped.png](\/\/\/raw\/6b3\/d\/z\/10f97.png)\n\nLD41's *Combine 2 Incompatible Genres* is actually the theme that I really wanted to be picked initially, with the thought that there would be thousands of interesting concepts one could come up with and create!... But I also found myself having no clue what I wanted my game to be, as you do. Thankfully, I dug up a ridiculous concept from the back of my subconscious - a rhythm-based twin stick game! And what better twin stick game to create than one about fighting zombies?\n\nIn the end, the game didn't turn out quite as polished or... complete as I wanted, but I'm still very proud of it and very happy that I got to work on a Ludum Dare submission. Let's hope that next time, I can do even better. Hope you enjoy!\n\n![Screenshot_0.png](\/\/\/raw\/6b3\/d\/z\/10f7e.png)\n\n![Screenshot_1.png](\/\/\/raw\/6b3\/d\/z\/10f81.png)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter","comments":0,"created":"2018-04-23T02:30:55Z","files":[],"files-timestamp":0,"id":90093,"love":0,"meta":[],"modified":"2018-04-23T02:40:59Z","name":"Rhythm-based Twin Stick Zombie Survival Shooter released!","node-timestamp":"2018-04-23T02:40:59Z","parent":77955,"parents":[1,5,9,73256,77955],"path":"\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\/rhythm-based-twin-stick-zombie-survival-shooter-released","published":"2018-04-23T02:40:59Z","scope":"public","slug":"rhythm-based-twin-stick-zombie-survival-shooter-released","subsubtype":"","subtype":"","type":"post","version":250721},"node_metadata":{"n_key":"90093","n_urlkey":"327886","n_parent":"77955","n_path":"\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\/rhythm-based-twin-stick-zombie-survival-shooter-released","n_slug":"rhythm-based-twin-stick-zombie-s","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"54198","n_created":"1524450655","n_modified":"1524451259","n_version":"250721","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\/rhythm-based-twin-stick-zombie-survival-shooter-released","text":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter\n\nWhat a ride this was! I absolutely loved participating in LD41 for the first time, especially given the Compo's limited deadline. I have experience with game development using Unreal Engine 4, which I use for 3D games and Construct 2 for 2D games. However, up to this point I have only released levels for Half-Life 2 level design competitions, so I\u2019m glad to say that this challenge has allowed me to release something complete!\u2019ish; I proudly present:\n\n![final_logo_cropped.png](\/\/\/raw\/6b3\/d\/z\/10f97.png)\n\nLD41's *Combine 2 Incompatible Genres* is actually the theme that I really wanted to be picked initially, with the thought that there would be thousands of interesting concepts one could come up with and create!... But I also found myself having no clue what I wanted my game to be, as you do. Thankfully, I dug up a ridiculous concept from the back of my subconscious - a rhythm-based twin stick game! And what better twin stick game to create than one about fighting zombies?\n\nIn the end, the game didn't turn out quite as polished or... complete as I wanted, but I'm still very proud of it and very happy that I got to work on a Ludum Dare submission. Let's hope that next time, I can do even better. Hope you enjoy!\n\n![Screenshot_0.png](\/\/\/raw\/6b3\/d\/z\/10f7e.png)\n\n![Screenshot_1.png](\/\/\/raw\/6b3\/d\/z\/10f81.png)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/rhythm-based-twin-stick-zombie-survival-shooter","title":"Rhythm-based Twin Stick Zombie Survival Shooter released!","wayback_source":[]}