Day 3 (Evening)
Well, I think it's safe to say that my game is now feature-complete! I've decided to give it the not-so-creative name "Platform Fighters," for obvious reasons (at least, obvious if you've read my previous posts). I've added fireballs and a title screen, as well as polishing up the game a little more. Have a look:
This is the title screen I made. This wasn't a screenshot -- I took the image I had of the level, and I put some of the sprites on it. I think it represents the game well, though.
Me spamming fireballs at an enemy. I say "spamming," but you can only throw 5 fireballs in a turn, and the enemy only takes 1 damage per fireball. Still, it's useful for range, and also for getting around, as there's no jump limit, but a fireball limit.
Another fireball. I love watching things burn (in video games), apparently.
Also, since I haven't done one in a while, here's a GIF:

Anyway, tomorrow I'm going to try to get the game distributed, and I'll post my final update alongside the game. I won't do anything in the morning or early afternoon, since I have school, but I'll definitely get the game out by the deadline. Then I'll actually be able to say that I finished LD, unlike last time!