{"author_link":"\/users\/beetrootmonkey","author_name":"Beetrootmonkey","author_uid":"beetrootmonkey","comments":[],"epoch":1524468522,"event":"LD41","format":"md","ldjam_node_id":90325,"likes":2,"metadata":{"p_key":"112045","p_author":"Beetrootmonkey","p_authorkey":"1076360","p_urlkey":"327990","p_title":"Meh","p_cat":"LDJam ","p_event":"LD41","p_time":"1524468522","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1076360","us_name":"Beetrootmonkey","us_username":"beetrootmonkey","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":76360,"body":"I gotta say, it was really fun working on the project. Sadly our idea was a bit too big for this weekend, and I won't be able to do much this evening after work, except maybe polish up a few things.\n\nOur idea was a mix between a board game and a jump'n'run game, but in the first two hours we realized that we wouldn't have time to pull through, so we skipped the ingame-jump'n'run part.\n\nNow it's a very barebone game, with (I'd say) solid mechanics and little content. I'm kinda sad that I didn't manage to make the game fun, but working on it certainly was, and I will try to pretty-up the map this evening so if anything it looks somewhat finished.\n\n![LD.png](\/\/\/raw\/84a\/21\/z\/1135f.png)\n\nIf you wanna try the game:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/slime-world","comments":1,"comments-timestamp":"2018-04-23T08:00:59Z","created":"2018-04-23T07:17:42Z","files":[],"files-timestamp":0,"id":90325,"love":2,"love-timestamp":"2018-04-23T14:28:22Z","meta":[],"modified":"2018-04-23T14:28:22Z","name":"Meh","node-timestamp":"2018-04-23T07:28:42Z","parent":76361,"parents":[1,5,9,73256,76361],"path":"\/events\/ludum-dare\/41\/slime-world\/meh","published":"2018-04-23T07:28:42Z","scope":"public","slug":"meh","subsubtype":"","subtype":"","type":"post","version":251925},"node_metadata":{"n_key":"90325","n_urlkey":"327990","n_parent":"76361","n_path":"\/events\/ludum-dare\/41\/slime-world\/meh","n_slug":"meh","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"76360","n_created":"1524467862","n_modified":"1524493702","n_version":"251925","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/slime-world\/meh","text":"I gotta say, it was really fun working on the project. Sadly our idea was a bit too big for this weekend, and I won't be able to do much this evening after work, except maybe polish up a few things.\n\nOur idea was a mix between a board game and a jump'n'run game, but in the first two hours we realized that we wouldn't have time to pull through, so we skipped the ingame-jump'n'run part.\n\nNow it's a very barebone game, with (I'd say) solid mechanics and little content. I'm kinda sad that I didn't manage to make the game fun, but working on it certainly was, and I will try to pretty-up the map this evening so if anything it looks somewhat finished.\n\n![LD.png](\/\/\/raw\/84a\/21\/z\/1135f.png)\n\nIf you wanna try the game:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/41\/slime-world","title":"Meh","wayback_source":[]}