Fail to Plan and Flan to Pail, as my rather senile grandmother always said
Ludum Dare theme(s): “2-button controls” and “Growing”. Apparently there was a tie, and these two work pretty well together.
This time around the team consists of me (jack of all trades), Mark (programmer), Chris (programmer/designer), Andrew (pixel artist), John (other artist), and possibly maybe Zachary if he has time to kick out some tunes. Definitely a full house, and I think we’ve picked an idea that will scale with a team this size pretty well.
We spent last night after the reveal brainstorming and exploring different ideas, with the express intention of not writing a single line of code until this morning, after we’d made sure our idea was solid enough. Now that I’ve rebooted, I think the idea is quite solid, if a bit weak in the “growing” aspect.
Still waiting for everyone to wake up, and I unfortunately have to run a shift today at work, but things are looking good so far.