{"author_name":"PowerSpark","cat":"LD #37","comments":[],"epoch":1481639640,"likes":2,"metadata":{"p_key":"1125","p_author":"PowerSpark","p_authorkey":"38755","p_urlkey":"35967","p_title":"Patched SBC With Corrected Graphics!","p_cat":"LD #37","p_event":"LD37","p_time":"1481639640","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"38755","us_name":"PowerSpark","us_username":"\/author\/powerspark\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p><strong>Super Battle Cycle<\/strong>\u00a0received an important small patch (1.0.1) that fixed an graphical error I made during the weekend that forced me to drop the pixel graphics temporarily&#8230; but now it&#8217;s fixed, and the game is playable in it&#8217;s true pixelated glory! GameJolt API was also added (probably broken on WebGL), but nothing has changed otherwise. Tell me what you think \ud83d\ude00<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=38755\">The game\u00a0can be played here!<\/a><\/p>\n <div id=\"attachment_598384\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/gif08.gif\" rel=\"attachment wp-att-598384\"><img class=\" wp-image-598384\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/gif08.gif\" alt=\"Before\" width=\"300\" height=\"180\" \/><\/a><p class=\"wp-caption-text\">Before<\/p><\/div>\n <div id=\"attachment_598426\" style=\"width: 435px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/gif-a02.gif\" rel=\"attachment wp-att-598384\"><img class=\"wp-image-598426\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/gif-a02.gif\" alt=\"\" width=\"425\" height=\"318\" \/><\/a><p class=\"wp-caption-text\">After<\/p><\/div>","time":"December 13th, 2016 9:34 am","title":"Patched SBC With Corrected Graphics!"}