{"author_name":"atrodo","cat":"LD #34","comments":[],"epoch":1449925740,"likes":0,"metadata":{"p_key":"11317","p_author":"atrodo","p_authorkey":"17766","p_urlkey":"46555","p_title":"Milestone 2: physics","p_cat":"LD #34","p_event":"LD34","p_time":"1449925740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17766","us_name":"atrodo","us_username":"atrodo","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<blockquote class=\"imgur-embed-pub\" lang=\"en\" data-id=\"Ox0abTw\"><p><a href=\"http:\/\/imgur.com\/Ox0abTw\">View post on imgur.com<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/s.imgur.com\/min\/embed.js\" charset=\"utf-8\"><\/script><\/p>\n <p>So physics was quick to come up. I don&#8217;t like how it works, but it works and I&#8217;ve wasted enough time, so let&#8217;s continue on. (You can&#8217;t tell in a static pic, but he is jumping)<\/p>\n <ol>\n <li><del>Get tiling in fission_engine to work again<\/del><\/li>\n <li><del>Get physics working in fission_engine<\/del><\/li>\n <li>Draw MC<\/li>\n <li>Draw mystic tree<\/li>\n <li>Add mystic tree to back ground<\/li>\n <li>Parallax mystic tree<\/li>\n <li>Add enemies<\/li>\n <li>Add weapon attacks<\/li>\n <li>Add mystic tree growth<\/li>\n <li>Add health?<\/li>\n <li>Add levels<\/li>\n <li>Add end game<\/li>\n <li>Polish<\/li>\n <\/ol>","time":"December 12th, 2015 8:09 am","title":"Milestone 2: physics"}