Rigging Zombie -- SURVABY
We finished the rigging of our zombies and babies in the first 24 hours.
So we had time to implement them in Unity, correct their movement, realize some other additional animation that was necessary (like peaceful babies), and, therefore, have 48 hours to also work on textures, lightning, UVs, game design, code, sounds, balance, etc. Our animation artist did a great job!
Check the game online here : https://ldjam.com/events/ludum-dare/41/survaby