Can you handle my game? Captain Bauldy is waiting for you...

Are you brave enough to venture into Captain Bauldy's Fun House? Do you have the brains to answer the children's educational questions and the ability to fight the overwhelming sense of dread and the desire to press ALT+F4 when things get spooky? If so, then you have to try out my game!

I made Captain Bauldy's Fun House for the 48 hour compo and I'm very pleased with how it turned out. Earlier this year, I added PBR support to my custom C++ game library and purchased Surface Painter. This was the first chance I've got to use it in more than just a small sample scene. I was concerned that there might be performance problems with it, since it's not been thoroughly tested, but so far nobody has reported performance problems.

As of now the reviews I've received are all pretty positive and it's been great fun watching streamers and let's players visit the good Captain. There are some mood-breaking bugs in the compo version (if you get too close to walls or try to break things), but there's a post-compo version available that fixes those and a few other issues.

Do you dare brave visiting Captain Bauldy's Fun House? If so, please be sure to let me know how your visit went!
Play here: https://ldjam.com/events/ludum-dare/41/captain-bauldys-fun-house