{"author_name":"Beakytronic","cat":"LD #34","comments":[],"epoch":1449921240,"likes":0,"metadata":{"p_key":"11343","p_author":"Beakytronic","p_authorkey":"501923","p_urlkey":"46581","p_title":"Frustration","p_cat":"LD #34","p_event":"LD34","p_time":"1449921240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"501923","us_name":"beakytronic","us_username":"beakytronic","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Phaser. <em>Phaser.<\/em> Don&#8217;t have a documentation site that has an <em>enormous top bar<\/em> that <em>covers up half the page<\/em>. I don&#8217;t know what you Real Frontend People use, but my monitor isn&#8217;t that tall. I can&#8217;t see half of what&#8217;s going on and I can&#8217;t scroll properly because this thing is in the way and the body text scrolls behind it. Come on. Wait a minute, maybe\u2014okay, there we go, at least the local version seems less horrific.\u00a0 But why would you make your public face look so much worse?<\/p>\n <p>Why do you not support me providing a canvas element for you to draw on?\u00a0 In fact it seems like you <em>specifically<\/em> don&#8217;t support it.\u00a0 I wanted to prearrange some things in the DOM and use it for compositing, and now I can&#8217;t.\u00a0 I want to make sure the canvas goes into the right place with CSS and now it&#8217;s that much more awkward to.\u00a0 Come on.<\/p>\n <p>Please don&#8217;t framework-foxtrot me.\u00a0 I should be able to integrate existing things on rawer levels.<\/p>\n <p>It&#8217;ll be fine.\u00a0 I think.\u00a0 I have some ideas for procedurally growing things with small ranges of inputs being able to guide them.\u00a0 I really hope I make it to multiplayer.\u00a0 Hmm.\u00a0 nginx+Go?\u00a0 YAWS?\u00a0 I really wish I&#8217;d been able to do Warmup Weekend.\u00a0 Sigh.<\/p>\n <p>Hmm, soft paintery background art I think I can make if I want it, and I think I might\u2014I&#8217;ve got Art Academy on my 3DS and I can export from that and that should be good enough if I don&#8217;t need good resolutions and I like the pigment simulations it uses.\u00a0 Do I want pixel-y foreground art?\u00a0 Do I want to use Csound for sound effects?\u00a0 Do I even have a good pixel art editor around?\u00a0 Where was that tools page again?<\/p>\n <p>*work work work*<\/p>","time":"December 12th, 2015 6:54 am","title":"Frustration"}