{"author_name":"Jan Peter (jpdev)","cat":"LD #34","comments":[],"epoch":1449919200,"likes":1,"metadata":{"p_key":"11360","p_author":"Jan Peter (jpdev)","p_authorkey":"34367","p_urlkey":"46599","p_title":"Update2: Second character done and animated\u2026","p_cat":"LD #34","p_event":"LD34","p_time":"1449919200","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"34367","us_name":"Jan Peter (jpdev)","us_username":"jpdev","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Okay, so we had a sheep that was running..<\/p>\n <p>.. now we also have the reason.<\/p>\n <p>(Don&#8217;t mind the glitch in the sheeps animation, the cycles from sheep &amp; dog just don&#8217;t sync up for a perfect loop ^^)<\/p>\n <p>I guess now I have to actually code something.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/ld34DogAndSheep.gif\"><img class=\"alignnone size-full wp-image-513027\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/ld34DogAndSheep.gif\" alt=\"ld34DogAndSheep\" width=\"744\" height=\"382\" \/><\/a><\/p>","time":"December 12th, 2015 6:20 am","title":"Update2: Second character done and animated\u2026"}