InvadTris 1.1, 1.2 released
I've had such a great 24 hours since releasing 1.0! Already, I've had 18 ratings on InvadTris, which is amazing. In the last Jam I took part in, I didn't hit 20 ratings until close to the end of judging. Thanks to all who've played, rated, and commented!
If you left a comment on my game, I will play and rate your game! So if you need ratings, play my game and leave a comment!
Tonight, I worked on the project for another 6 hours, and got a lot done, and managed to do TWO releases!
1.1 2018/04/25
- Title Screen
- Instructions
- Start Level select (1-9)
- 4-line Tetris play awards extra life to Invaders
- Nerfed points needed for extra life in Invaders from 1500 to 10000
- Adjusted Invaders slowdown when Tetris has focus
- Changed background color for Tetris
1.2 2018/04/25
- Gamepad support
- Holding left|right will shift Tetris block, so you don't have to press/release every cell-shift.
I'm super happy with how well my code is organized and easy to understand that I was able to do all these things in such a short amount of time. If you're a GameMaker Studio user, I invite you to take a look at the code.
Tomorrow, I'll see if I can't get the audio implemented, and some other cosmetic things.