Very hard control in horror+rhythm game!!!!
In our game - Fear of Silence, we want to mix horror and rhythm games! We thought that this would be an interesting mix of genres, because it's quite absurd!! And we decided to make a cool atmosphere by choosing the theme of the level of the entrance of the house from the post-Soviet space!
As we think the atmosphere at us turned out, but in two days we did not manage to realize much that wanted! These are some elements of the horror, like screamers, monsters, etc.
The rhythm elements of the game we sketched pretty fast, it turned out to be acceptable, but we would not have had time to do something more cool, since we did not have experience in such types of games unfortunately! Rhythm set is very complex, so it is difficult to move, but we've added the ability to disable the rhythm of the game, so that players can simply evaluate the level of the atmosphere!
We hope you will appreciate our game on advantage!
Link - https://ldjam.com/events/ludum-dare/41/fear-of-silence