A little post-mortem on "Flee, little guinea pig!"
First of all, sorry for the spelling, vocabulary or conjugation, french guy speaking here!
I probably missed a lot of thing, and I'll make an other post-mortem, if something else come in my mind :).
So, what goes wrong?
Making good level is hard! => The LevelDesign is clearly one of my gap (with art, but we'll see that later). It's not the first time I find myself delaying it because I know perfectly well that I won't be capable to make good and interesting levels (self confidence issue here :D). By the way, I found the last level of my entry (with the hallways and the "hiding places") more in the movement of what I want for this project. A fact which restrain my LD too, is that everything is square : there is no curved angle. So I learned two contradictory things from this gap: I have to think about gamedesign which doesn't require (or not so much) LevelDesign, or at the contrary, do I need to make more LevelDesigned project to work on this domain (and improve myself, de facto). I'm curious of what you think about it, and I invite you to tell me about it in the comments. Also, if you have any good suggestions (references, advices, etc...) for improve my LevelDesign skill, it'll be very cool from you!
My art, huh... => Well, I'm first of all a programmer, and I only draw stickman on my notebook, so, yeah, it's a point I need to work. My first objectif is learn how to have a good color palette, it's a point which frightened me a lot, more than drawing the things itselves.
Too much time spend on the physics and the collision. => The good thing is I'll not (normally ?) doing again this research process for the next top-down project, or at least, spend less time on it.
My game jam process is not completely oiled => It's been a while since my last game jam (well, I made the 2nd Alakajam two month ago), so my think process of what to do, decide how many time for these task and how give priority to each of them is a little bit rusty. But I think it's something that I'll improve naturally by doing MOAR GAME JAMS :D. (Hey, it's a good conclusion, isn't it? :D)

P.S. : Don't hesitate, as say above, to share your thoughts about these, about your own experience, or everything else that come in your mind!
P.P.S. : If you didn't play yet my entry, it's available here!