{"author_name":"Luocifer71","cat":"LD #34","comments":[],"epoch":1449913440,"likes":0,"metadata":{"p_key":"11415","p_author":"Luocifer71","p_authorkey":"502112","p_urlkey":"46655","p_title":"LD 34 Plans","p_cat":"LD #34","p_event":"LD34","p_time":"1449913440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"502112","us_name":"luocifer71","us_username":"luocifer71","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Well, I&#8217;m planning on using Unity as my method of\u00a0game development right now, since it&#8217;s pretty popular nowadays. I&#8217;ll somehow combine both themes of this LD, and make a character that is controlled by growing and shrinking. It&#8217;s a physics-based game, so I&#8217;ll come up with some small ideas.<\/p>\n <p>Currently all I know is programming, and I plan to use this competition to get to know more about the rest of it.<\/p>\n <p>My thought is to make a game where you just travel from the beginning and get to the end, with mostly minimalist graphics due to sheer incompetence.\u00a0I have very little experience with 3D computer art, so this game&#8217;s going to have to be kind of simple.<\/p>","time":"December 12th, 2015 4:44 am","title":"LD 34 Plans"}