Sticky Stuff!
I came up with a game that suits both themes:
Title: Sticky Stuff
- The player uses two buttons (or keys) to turn around, but is otherwise stationary.
- Phase 1:
- Small objects spawn on the left, right or top.
- They start to move towards the player.
- The smaller objects attach to the player when they collide with it.
- Phase 2:
- Small objects spawn on the left, right or top.
- They start to move towards the player.
- The objects cause damage / minus points when they hit the player.
- Each level has these 2 phases, game zooms out every now and then so that the player is effectively smaller but must collect more objects.
