Sticky Stuff!

I came up with a game that suits both themes:

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Title: Sticky Stuff

  • The player uses two buttons (or keys) to turn around, but is otherwise stationary.
  • Phase 1:
    • Small objects spawn on the left, right or top.
    • They start to move towards the player.
    • The smaller objects attach to the player when they collide with it.
  • Phase 2:
    • Small objects spawn on the left, right or top.
    • They start to move towards the player.
    • The objects cause damage / minus points when they hit the player.
  • Each level has these 2 phases, game zooms out every now and then so that the player is effectively smaller but must collect more objects.