{"author_link":"\/users\/bobismijnnaam","author_name":"bobismijnnaam","author_uid":"bobismijnnaam","comments":[],"epoch":1524922171,"event":"LD41","format":"md","ldjam_node_id":95092,"likes":0,"metadata":{"p_key":"114324","p_author":"bobismijnnaam","p_authorkey":"1007779","p_urlkey":"330284","p_title":"\"Ce n'est pas un jeu de pointer-et-cliquer\" explained","p_cat":"LDJam ","p_event":"LD41","p_time":"1524922171","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1007779","us_name":"bobismijnnaam","us_username":"bobismijnnaam","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":2,"author":7779,"body":"While I've had positive comments on [my game for Ludum Dare #41](https:\/\/ldjam.com\/events\/ludum-dare\/41\/ce-nest-pas-un-jeu-de-pointer-et-cliquer), I've also had confused comments. I like open endings and room to speculate, but I also think it's nice when things have a \"definite\" answer. In the post on my blog I will outline my thoughts and intentions behind the game such that those who need closure can get it.\n\n[Read more here](https:\/\/blog.plusminos.nl\/posts\/ce-nest-pas-un-jeu-de-pointer-et-cliquer-explained.html)","comments":0,"created":"2018-04-28T13:27:37Z","files":[],"files-timestamp":0,"id":95092,"love":0,"meta":[],"modified":"2018-04-28T13:29:31Z","name":"\"Ce n'est pas un jeu de pointer-et-cliquer\" explained","node-timestamp":"2018-04-28T13:29:31Z","parent":89013,"parents":[1,5,9,73256,89013],"path":"\/events\/ludum-dare\/41\/ce-nest-pas-un-jeu-de-pointer-et-cliquer\/ce-nest-pas-un-jeu-de-pointer-et-cliquer-explained","published":"2018-04-28T13:29:31Z","scope":"public","slug":"ce-nest-pas-un-jeu-de-pointer-et-cliquer-explained","subsubtype":"","subtype":"","type":"post","version":280771},"node_metadata":{"n_key":"95092","n_urlkey":"330284","n_parent":"89013","n_path":"\/events\/ludum-dare\/41\/ce-nest-pas-un-jeu-de-pointer-et-cliquer\/ce-nest-pas-un-jeu-de-pointer-et-cliquer-explained","n_slug":"ce-nest-pas-un-jeu-de-pointer-et","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"7779","n_created":"1524922057","n_modified":"1524922171","n_version":"280771","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/ce-nest-pas-un-jeu-de-pointer-et-cliquer\/ce-nest-pas-un-jeu-de-pointer-et-cliquer-explained","text":"While I've had positive comments on [my game for Ludum Dare #41](https:\/\/ldjam.com\/events\/ludum-dare\/41\/ce-nest-pas-un-jeu-de-pointer-et-cliquer), I've also had confused comments. I like open endings and room to speculate, but I also think it's nice when things have a \"definite\" answer. In the post on my blog I will outline my thoughts and intentions behind the game such that those who need closure can get it.\n\n[Read more here](https:\/\/blog.plusminos.nl\/posts\/ce-nest-pas-un-jeu-de-pointer-et-cliquer-explained.html)","title":"\"Ce n'est pas un jeu de pointer-et-cliquer\" explained","wayback_source":[]}