{"author_link":"\/users\/lum","author_name":"lum","author_uid":"lum","comments":[],"epoch":1525115407,"event":"LD41","format":"md","ldjam_node_id":95580,"likes":0,"metadata":{"p_key":"114564","p_author":"lum","p_authorkey":"1083193","p_urlkey":"330524","p_title":"I Updated My Compo Entry!","p_cat":"LDJam ","p_event":"LD41","p_time":"1525115407","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1083193","us_name":"lum","us_username":"lum","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":1,"author":83193,"body":"![scarecade header.png](\/\/\/raw\/9f4\/41\/z\/1482f.png)\n\nOver the last week or so I decided to work a bit more on my LD entry, and I'm happy with the results! I took some feedback to heart, and I added a few things that I just didn't have the time to add during the jam weekend. \n\nI still feel like there are definite things to improve, and I'll probably continue to update the game occasionally, but I'm quite happy with how things are.\n\nHere's a list of some of the things I changed:\n- More enemy types, and re-designed enemies\n- Minor layout changes to the map\n- A little more visual variety to the game environment\n- General re-balancing (damage, health, etc)\n- New enemy spawning system that\u2019s more dynamic\n- Changes to player movement\n- A better title screen\n- A few more SFX\n- Bug fixes\n\nI hope you'll play it! :)\n\n# Download here: https:\/\/lum-scum.itch.io\/scare-cade\n\n![gif3.gif](\/\/\/raw\/9f4\/41\/z\/1482d.gif)\n\n![gif.gif](\/\/\/raw\/9f4\/41\/z\/1482e.gif)","comments":0,"created":"2018-04-30T19:04:41Z","files":[],"files-timestamp":0,"id":95580,"love":0,"meta":[],"modified":"2018-04-30T19:10:07Z","name":"I Updated My Compo Entry!","node-timestamp":"2018-04-30T19:10:07Z","parent":83197,"parents":[1,5,9,73256,83197],"path":"\/events\/ludum-dare\/41\/scare-cade\/i-updated-my-compo-entry","published":"2018-04-30T19:10:07Z","scope":"public","slug":"i-updated-my-compo-entry","subsubtype":"","subtype":"","type":"post","version":282483},"node_metadata":{"n_key":"95580","n_urlkey":"330524","n_parent":"83197","n_path":"\/events\/ludum-dare\/41\/scare-cade\/i-updated-my-compo-entry","n_slug":"i-updated-my-compo-entry","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"83193","n_created":"1525115081","n_modified":"1525115407","n_version":"282483","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/scare-cade\/i-updated-my-compo-entry","text":"![scarecade header.png](\/\/\/raw\/9f4\/41\/z\/1482f.png)\n\nOver the last week or so I decided to work a bit more on my LD entry, and I'm happy with the results! I took some feedback to heart, and I added a few things that I just didn't have the time to add during the jam weekend. \n\nI still feel like there are definite things to improve, and I'll probably continue to update the game occasionally, but I'm quite happy with how things are.\n\nHere's a list of some of the things I changed:\n- More enemy types, and re-designed enemies\n- Minor layout changes to the map\n- A little more visual variety to the game environment\n- General re-balancing (damage, health, etc)\n- New enemy spawning system that\u2019s more dynamic\n- Changes to player movement\n- A better title screen\n- A few more SFX\n- Bug fixes\n\nI hope you'll play it! :)\n\n# Download here: https:\/\/lum-scum.itch.io\/scare-cade\n\n![gif3.gif](\/\/\/raw\/9f4\/41\/z\/1482d.gif)\n\n![gif.gif](\/\/\/raw\/9f4\/41\/z\/1482e.gif)","title":"I Updated My Compo Entry!","wayback_source":[]}